New Dungeon Editor in the Works for Wii Opera SDK Raycaster
The dungeon editor for the Wii Opera SDK’s raycasting class is under development now. To play around with a very early version, visit here. Currently the dungeons cannot be saved or loaded, but they can be edited and viewed by clicking on texture images. The final version will offer the following:
- Ability to load and save custom dungeons
- Seemless integration into games
- Linking of dungeons to website accounts
- Uploadable textures
- Gallery viewer for dungeons made by others
- Set teleportation points
- Scriptable settings for levels
- Customizable dungeon sizes from 10×10 to 99×99
Tags: doom, dungeon, editor, fps, opera, raycaster, raycasting, sdk, wii, wolfenstein