Wednesday, June 25th, 2008
The following features have been added to the Raycasting class:
- Left and right strafing
- Ducking
- Variable camera altitude
- Teleporting
- Background images for sky and ground
With these added features, the possibility exists to create games in the genres of on-rails shooter and 3D sidescroller.
Tags: 3d, fps, JavaScript, raycasting, shooter, sidescroller, wii, Wii Opera SDK
Posted in JavaScript, Wii Opera SDK | No Comments »
Tuesday, June 24th, 2008
Much of the Wii Opera SDK is being overhauled or rewritten from scratch for the upcoming version 3.0 release. Unfortunately, some of the new features have to wait until the Opera 9.5 build of the Internet Channel becomes available for the Wii. The new Wii Remote class is available now, as is the Raycasting class, in the preview release. The new Drawing class makes use of the Canvas::transform function, which is available in Opera 9.5 but not the 9.27 build of the Internet Channel. You can see it in action on a computer, but the demo does not work on the Wii yet. Also coming with the 3.0 release will be a dungeon editor for the raycaster so that developers can create their own games. The raycaster is versatile enough that it can even be used to create on-rails flight sims and 3D side scrollers.
Tags: fps, internet channel, JavaScript, opera 9.5, raycaster, raycasting, shooter, side scroller, Wii Opera SDK
Posted in JavaScript, Wii Opera SDK, Wii Remote | No Comments »
Tuesday, June 24th, 2008
A new Wii Remote class for the Wii Opera SDK has just been released, superceding the previously existing one. A demonstration can be found at http://wiioperasdk.com/remote.html.
This new class contains the following features:
- Read button presses from all 4 Wii Remotes
- Read distance from Sensor Bar of all 4 Wii Remotes
- Read cursor position of all 4 Wii Remotes
- Read angle of roll for all 4 Wii Remotes
- Read button presses from 3 Nunchuks
- Read button presses from a keyboard acting as a Wii Remote
- Autodetect active keyboard or Wii Remote NEW!
- Autoswap between remote and controller orientation based on Wii Remote direction NEW!
- Autorotate D-pad orientation based on Wii Remote orientation NEW!
- Read additional keypresses when using BOTH a Wii Remote and a USB keyboard NEW!
- Toggle disabling of default key/button actions NEW!
Tags: JavaScript, keyboard, nunchuk, sensor bar, usb, Wii Opera SDK, Wii Remote, wiimote
Posted in JavaScript, Wii Opera SDK, Wii Remote | No Comments »